L'infrastructure de base étant terminée, le site ouvre aujourd'hui en version de bêta test. De nombreux éléments seront ajoutés régulièrement, doucement mais sûrement...
Cliquer sur la bannière ci-dessous pour accéder au Site.
Tuesday, June 27, 2006 - Mardi 27 Juin 2006
Suivez la progression du développement du site STAR WARS MINIATURES - COMMUNAUTE FRANCOPHONE
STAR WARS MINIATURES (Wizards Of The Coast) page added to the Website.
Click Here or on the banner below to have a look at this new page.
Saturday, June 5, 2004
TIA Playfield Painter V1.03 Released.
What's New :
- NTSC / PAL / SECAM Palettes support added.
- Possibility to select the Background and the Playfield Colours.
- New Extended Playfield image file format (.PFD) including Palette
and Colours used.
Old file format still supported so you can load your previous work ;-)
- New comment lines added to the code generated :
* Palette Used.
* Background and Playfield Colours index used (Hexa format).
TIA PLAYFIELD PAINTER V1.03 (Colour Selection Screen)
It is available to download into the TOOLS section of the PROGRAMMING Page.
Friday, May 14, 2004
VCS 2600 Programming Page Updated.
- Symmetrical playfields horizontal scrolling programming logic schemas added.
- Left + Right Scrolling Binaries & Source Code added.
Wednesday, May 5, 2004
TIA Playfield Painter V1.02 Released.
What's New :
- Graphic Core changed : Smoother mouse drawing.
- Negative Playfield function added.
- Undo function added.
- Playfield Re-Positioning functions added.
It is available to download into the TOOLS section of the PROGRAMMING Page.
Friday, April 30, 2004
PROGRAMMING VCS 2600 page added to the Website.
Click on the left menu button or directly Here to have a look at this new page.
TIA Playfield Painter V1.00 Released.
It is available to download into the TOOLS section of the new PROGRAMMING Page.
Tuesday, April 27, 2004
A new "PROGRAMMING" VCS 2600 Section will open soon.
It will include tools, infos, source codes, .bin files and links... all the stuff needed to program our favorite console.
The section will be created as soon as I'd have finished the tool I'm currently programming : a Playfield Editor (WYSWYG) with automatic datas code generation.
The datas files generated will be able to be included directly into VCS 2600 source codes and used as this.